package com.kitchen.ui.counter
{
	import flash.display.Sprite;

	public class Tabletop extends Sprite
	{
		private var blayer:Sprite;
		private var trydec:Object=null;
		
		public function Tabletop()
		{
			super();
			this.blayer = new Sprite();
			layout();
		}
		
		private function layout():void{
			
		}
		
		//tray decoration
		public function function tryDeco(deco:Object):void{
			if((tryde === null) || (trydec.id == deco.id)){
				return;
			}
			this.blayer.re;
		}
	}
}